v2.0 — 🌌 The Void Awakens (Season Pass)
- 🌌 Season 1: The Void Awakens — The first season is live. Compete on a dedicated seasonal leaderboard. Your sigma earned this season is tracked separately from your all-time stats.
- 🏅 Season Milestones — Reach Sigma thresholds during the season to earn Season Points, GC bonuses, and exclusive titles. 5 milestones from 1 Quadrillion to 1e200 Σ.
- 🏆 End-of-Season Rewards — Top 1: Void King title + Void Crown relic. Top 3: Void Lord. Top 10: Void Warrior. Top 25: The Observer. Top 100: Season Participant. All permanent.
- 📊 Season Pass Panel — Live leaderboard, countdown timer, milestone tracker, and reward preview. Open it from the Explore menu or the banner on the main screen.
- 🔢 Sigma cap raised to 1e300 — The previous 9e15 highscore cap is gone. Your real sigma gets stored now.
v2.0 — LATEST 👁️ It's Watching Now
- 👁️ Horror System Overhaul — Two new stages beyond the original six: a real jumpscare (Stage 7) and a permanent, quieter aftermath (Stage 8). Escalation is now tied to your total playtime instead of lore progress.
- 🌒 Ambient Dread — A quiet, unsettling drone builds in the background from Stage 4 onward, with occasional whisper-static bursts. Fully synthesized, respects the new "Reduce flashing/strobe effects" setting.
- 👻 It Asks Questions Now — Real dialogs, once per stage. It wants to know things.
- 🩸 5 New Endgame Shop Tiers — The Eye That Watches, Observer's Whisper, Void Fragment, Fracture Echo, and Sigma Singularity. The shop doesn't end at The Absolute Rizz anymore.
- 📖 Collapsible Codex — Tuck it away to the left edge when you don't need it, one click to bring it back.
- 📊 Cleaner HUD — Main screen now shows just the essentials by default; detailed stats collapse behind a "More stats" toggle.
- ✨ More Life Everywhere — New animations across clicking, the shop, and every modal in the game.
- 🐛 Bug Fixes — Fixed a crash that was silently breaking the Horror system on every load. Fixed Sigma Trials never actually recording progress. Fixed the Season leaderboard showing wrong usernames/ranks. Fixed large numbers (1M+) displaying with the wrong unit suffix everywhere in the game.
v2.0 👑 The Ascension
- 🚀 Ascension Engine — A new layer above Rebirth. Reset everything back to zero — but your previous universe becomes an NPC that farms Σ/s for you permanently. Stack up to unlimited universes. 5 named effects unlock at Ascension 3, 5, 10, etc.
- 🌌 NPC Universes — Each universe contributes 1% of its peak SPS passively. Ascension effects multiply this. Universes never stop farming.
- 👑 Gol. D. Sigma — Final Boss — Unlocked after 10 Ascensions or collecting all 7 D. Fragments. 4 phases. Each phase has a unique mechanic: SPS halved, clicks cost Σ, all automation disabled. Defeating him grants the title "Gol. D. Sigma", a Relic, +500 GC, and +5000 Trial Points.
- 🌌 Season 1–4 — All four seasons added covering Summer 2026 through Summer 2027. Each has unique themes, milestones, and end-of-season rewards.
v1.9 — 🎮 Command Center
- 🎮 Command Center UI — 22 buttons collapsed into 4 dropdown menus: Combat, Explore, Collection, Stats. Everything is still one click away — just organized.
- ⚔️ Combat menu — Boss Challenges, The Observer, Factions, Sigma Trials, Corruption.
- 🔭 Explore menu — Observatory, Research Lab, Codex, D. Fragments, Network Vote, Tides (with live phase indicator).
- 🗿 Collection menu — Relics, Relic Forge, Alchemy, Prestige Echoes, Museum, Skins, The Void.
- 📊 Stats menu — Statistics, Hall of Legends, Patch Notes.
- 🔴 Live badges — Corruption mutations, relic count, echo count, D. Fragment progress, and tide phase all update in real-time inside the menus.
v1.8 — 💥 The Fracture
- 💀 Prestige Echoes — Every prestige preserves a ghost of your strongest upgrade. Ghosts generate permanent passive Σ/s. Named effects unlock at 3, 5, 10, and 20 echoes.
- 🌊 Sigma Tides — A 5-minute world cycle: Rising → High (×1.5) → Falling → Low (×0.7). Prestige during High Tide for the Tide Chaser achievement. Potions and votes can lock the tide.
- 🧩 The Codex — A self-filling encyclopedia. 22 entries covering every system, boss, and lore event. Reading entries grants one-time rewards. Entry #67 is unusual.
- ⚗️ Sigma Alchemy — Brew 5-minute potions using Sigma and Relic Shards. 8 recipes total, 4 unlocked by default. New recipes discovered through Observatory and Codex. 3 active slots.
- 🌐 Sigma Network v2 — Live votes on the next global event (SPS Boost, Shard Rain, Boss Spawns, High Tide Lock). Votes resolve in 60s. Minority voters get a consolation Relic Shard.
- 💥 The Fracture — A rare world event where the UI visibly breaks. Panels glitch, the title distorts, error messages appear. A hidden eye appears inside — click it for a Transcendent Relic.
v1.7 — 🔥 The Ascension
- 🔥 Sigma Trials — Daily + Weekly challenges with gameplay modifiers (No Crits, Boss Overload, Sigma Decay, Cost Mutation, and more). Earn Trial Points to spend in the Relic Forge.
- 🌸 Sigma Corruption — After resets, random upgrades mutate permanently: cost surges, power drains, chaotic variance. Fight corruption with Trial Points via the Purify system.
- 👑 Gol. D. Sigma — Chapter 1 — 7 hidden Fragments scattered across your progression. Each grants a lore cutscene, a permanent buff, and a clue. The 7th Fragment reveals a name.
- ⚗️ Relic Forge — Combine 3 same-rarity Relics to forge one of the next tier. Shatter unwanted Relics for shards. Upgrade your collection from Common all the way to Transcendent.
- 🌐 Sigma Network — Global collective events. When the entire playerbase hits a Sigma milestone together, everyone online gets a reward: SPS boost, Crate Storm, or GC bonus.
- 👁️ The Observer — A Void-exclusive multi-phase boss. Phase 2 inverts your click power. Defeating it drops a Void Relic and advances the Gol. D. Sigma storyline.
v1.6 — 🌌 The Void
- 🗿 Relics — 22 collectible artifacts with permanent passive effects. Common → Rare → Epic → Void → Transcendent. Obtainable from Observatory, Achievements, Crates, Bosses, and The Void itself.
- 🏛️ Museum — A trophy room that permanently records your milestones: first click, biggest crit, rarest crate, first rebirth, and more. Survives every reset.
- 🔭 Observatory — Spend Sigma to observe reality. Usually nothing happens. Occasionally: Relics, lore fragments, strange messages, and Void hints. Everything is expandable.
- 👑 Hall of Legends — The highscores board is now the Hall of Legends. New rankings: Bosses Defeated, Prestiges, GC Points — with polished player cards.
- 🌌 The Void — A hidden endgame layer that unlocks through gameplay, not menus. When requirements are met, a mysterious button appears. It says ???.
- 🏆 Achievement Expansion — 20+ new achievements covering Relics, Observatory discoveries, Museum completion, and Void progression. Unlock animations improved.
v1.5 — 🎨 Skins
- 🎨 Skins are here — 9 cosmetic skins that recolor the ENTIRE game: click button, ambient background glow, title glow, sigma counter color, and click particles. Purely cosmetic, no power gained.
- 💎 GC-tier skins — Inferno, Deep Ocean, Toxic, Royal — purchasable with Gigachad Points.
- 🌟 RP-tier skins — Void, Celestial, Omega, Prismatic — purchasable with Rebirth Points, for serious flexing.
- 🎨 New Skins tab — accessible from the user bar, right next to Factions.
v1.4 ⚔️ Factions
- 🏴 Factions are here — pick a side: 🗿 Sigma Grindset, 🤖 NPC Rebellion, or 🌑 Void Cult. Each gives a permanent passive bonus.
- ⚔️ Weekly Sigma War — every faction's combined sigma earnings count toward a weekly leaderboard. New week starts every Monday.
- 🔄 Faction switching — you can change factions, but there's a 7-day cooldown after joining.
- 🏆 Faction badges — your chosen faction now shows next to your name on the leaderboard.
- 📊 Factions tab in Highscores — a dedicated tab in the leaderboard shows live weekly war standings and the top 5 contributors per faction.
v1.3
- 📖 The Codex expanded — Several new fragments have been added, hidden between the ones you already know. They don't show up in the quest tracker the normal way.
- 🏆 New hidden achievements — A few new achievements have been added. They don't tell you what they're for.
v1.2
- 🏆 Achievement Overhaul — Completely reworked achievement list. 45+ achievements across clicks, sigma, SPS, shop, prestige, rebirth, reset, research, bosses, events, combo, and the Codex.
- 📖 Codex progress reworked — Fragments now unlock through achievements instead of raw stat checks. Sequential, no skipping.
- 📖 "Die Abhandlung" → "The Codex" — renamed to English everywhere.
- 🔍 ...something else — A system that should exist has been found. We're not sure what it does yet. Keep playing.
v1.1.1 — 🐛 Lore Order Fix
- 🐛 Lore fragments now unlock strictly in order — previously, multiple fragments could become "unlocked" in the background once their conditions were met, causing later fragments to appear immediately after reading an earlier one. Now only one fragment at a time can unlock, and only after the previous one has been shown.
v1.1 👁️ The Game Is Sick
- 🔥 Combo System — Click fast enough (under 0.9s apart) to build a combo, up to ×4 Click Power. Hit 50 combo to trigger 10 seconds of OVERDRIVE — ×2 Click Power.
- ✨ Click Particles — Every click now bursts with particles. Crits explode harder.
- 📜 Daily Sigma Contracts — 4 daily quests (click streak, sigma sprint, combo master, investor) with Σ rewards. Resets every day.
- ⌨️ Spacebar Hotkey — Press Space to click. Rest your mouse finger.
- 💤 Offline Progress — Earn 18% of your Σ/sec while away, up to 6 hours.
- 📖 Codex expanded — New fragments added. Keep progressing to uncover more.
- ♻️ Reset gating — Total Reset now requires reaching the Sigma cap (1e187) first.
- 👻 Guest Mode Fixed — Lab, Boss Challenges, Stats, Settings and Profile are now visible and working when playing as Guest.
- 🐛 Click-blocking fix — Toast notifications no longer create an invisible layer that blocked clicks on quests, modifier slots, and the click button.
- 🛠️ Admin: Reset Player — Admins can now reset any individual player's progress from the admin panel (keeps their account and titles).
- 🛠️ Admin: User list fix — Admin panel now loads all players from game_saves, so everyone shows up — not just those with highscores.
v1.0 — 🗿 The Codex
- 📖 The Codex — ΣIGMACLICKA hat jetzt eine vollständige Lore. 12 Fragmente, freigeschaltet durch Meilensteine wie Prestige, Rebirth, Research und den Sigma-Cap.
- 🎭 Lore-Buch UI — Ein animiertes Buch öffnet sich automatisch wenn ein neues Fragment verfügbar ist. Text erscheint Buchstabe für Buchstabe.
- 🔊 Vorlesefunktion — Jedes Fragment kann per Web Speech API vorgelesen werden, auf Deutsch und Englisch.
- 🧭 Quest-Tracker — Rechts unten zeigt ein Panel immer das nächste Lore-Ziel mit Fortschrittsbalken.
- ✨ Version 1.0 — Das ist jetzt die Vollversion. 🗿
v0.17.1 — 🐛 Highscore Fix
- 🏆 Persistent highscores — all stats (clicks, sigma, rebirths, resets, prestiges, GC, bosses) now stick forever and never reset when you prestige/rebirth/reset.
- 💛 ×MAX badge — if you've hit the sigma cap (1e187 NOVdec), your leaderboard score now shows how many times you reached it.
v0.17 — 🎮 CrazyGames
- 🎮 CrazyGames launch — ΣIGMACLICKA is now available on CrazyGames! Full SDK v3 integration added.
- 📺 Midgame ads — Short ads now appear at natural break points: after Prestige, Rebirth, and Reset. Game state is fully preserved.
- ⚙️ Gameplay events — SDK gameplay start/stop signals integrated so CrazyGames can accurately track session data.
v0.16 — 🧪 Research Lab
- 🧪 Research Lab — tap ⚔️→🧪 in the top bar. 20 permanent nodes across 5 branches. Survive all resets. Costs GC + Rebirth Points.
- ⚡ Click Research — Sharp Nails (+25% click) → Iron Fingers (+60%) → Crit Surge (+8% crit) → Crit Amplifier (×2 crit damage)
- 🏭 Production Research — Sigma Flow (+25% SPS) → Efficient Grid (12% cheaper upgrades) → Sigma Core (+55% SPS) → Infinite Loop (+10% SPS per Breakthrough)
- ✨ Golden Research — Golden Eye (30% more frequent) → Golden Mind (+10s duration) → Golden Amplifier (+4× mult) → Jackpot Protocol (25% chance 2× duration)
- 📦 Crate Research — Lucky Hands (50% longer on screen) → Crate Radar (30% faster spawn) → Rarity Pull (boosts Rare+ odds) → Void Magnet (boosts Void+, 20% double spawn)
- 👑 Boss Research — Combat Training (+30% boss dmg) → Iron Will (+20s boss timer) → Loot Expertise (×1.5 boss rewards) → Boss Slayer (+80% dmg, bonus Void Crate on defeat)
- 🔧 Click char fix — Sedat, Sam, Max, Kevin, Tim, Leo now correctly update the click power stat shown in the HUD. (Code was right; display wasn't.)
- 📋 Patch notes — "LATEST" badge now only on v0.15 and v0.15.1. All older versions show clean version labels.
v0.15.1 — 💡 Tips System
- 💡 Real Tips added. A rotating tip bar now appears under the game title. Tips cycle every 5 seconds with a smooth fade transition. These are genuine, scientifically verified gameplay tips that will meaningfully improve your sigma output.
- 📋 60 tips total. Covering every advanced mechanic: prestige optimization, void strategy, crate timing, modifier theory, boss aggro patterns, and more. Read them carefully. They are real.
- 🗿 Also added 10+ new splash texts to the click phrases pool for additional brainrot variety.
v0.15 — ⚔️ Boss System
- ⚔️ Boss System — full rebuild. The old single-type random boss is gone. Tap the new ⚔️ button in the top bar to open the Boss Challenges modal.
- 🧾 The Tax Collector [Easy / Always available] — steals 0.5% SPS while alive. Rewards: GC + Sigma + 2× Common Crates.
- 🧠 Brainrot Entity [Medium / 5 Prestiges or 1Q Σ] — distorts your UI during the fight. Rewards: GC + RP + Sigma + Epic & Rare Crates.
- 👁️ The Void Consumer [Hard / 1 Rebirth] — dims the screen, high HP, 120s timer. Rewards: GC + RP + Sigma + Void Crate + Rare Crate + "🌑 Void Consumer" title.
- ⚡ Dual damage model — Clicks deal
clickPow × mult damage. SPS passively deals SPS × %/s. Both scale naturally with your progression. HP is always calibrated against current SPS so fights are always a genuine challenge.
- 🎬 Cinematic arena — each boss has its own bg gradient, animated icon, glow, HP bar, damage readouts, mechanic warning, and screen effect (distort / dim).
- 🏆 Victory screen — defeat → screen flash → particle burst → reward breakdown → crates drop onto screen. Reward rows show exactly what you earned.
- 📊 Stats page — new Boss Challenges section: total defeated, per-boss kill counts, times summoned, times fled.
- 🔌
BossSystem API — BossSystem.summon(id), BossSystem.types, BossSystem.flee(). Expandable for raid bosses, seasonal bosses, and boss-exclusive crate drops.
v0.14.1 — 🔧 Reset Fix
- ♻️ Reset now keeps your Reset Points. Everything else is still wiped (sigma, GC, Rebirth Points, upgrades, shop, modifiers, breakthroughs) — but your ♻️ balance carries over. You still gain +1 on top.
- 💪 Highscores Clicks = All-Time. The clicks leaderboard now tracks all-time total clicks — a number that never decreases no matter how many prestiges, rebirths, or resets you do. Previous leaderboard entries will update on next save.
v0.13 — 🎖️ Titles + 👁️ Boss Events
- 🎖️ Title System — 5 unlockable titles that display next to your name in the Highscores leaderboard!
- 👆 "The Clicker" [Common] — Reach 100,000 total clicks
- 💰 "Sigma Tycoon" [Rare] — Earn 1 quadrillion Σ total lifetime
- 🌑 "Void Consumer" [Boss Drop] — Defeat the Void Boss event (rare spawn!)
- 🧠 "CEO of Brainrot" [Rare] — Own Brainrot Generator while at 1B+ Σ/s
- 💀 "He Has No Life" [Legendary] — Accumulate 10 hours of in-game playtime
- 👁️ Void Boss Event — A rare boss (spawns when SPS ≥ 1,000) takes over the screen. Click it fast to drain its HP in 20 seconds. Win = title + 30s Σ bonus. Boss HP scales with your Rebirth count.
- 👤 Title Equip — Open your Profile (👤 button) to see owned titles and equip/unequip them. Equipped title shows as a badge on your leaderboard entry.
- 🗄️ DB note — The
highscores table needs an active_title text column added in Supabase for title display in leaderboards.
v0.12.2 — 📊 Stats Page
- 📊 Stats Page added — tap the 📊 button in the top bar to open a full Statistics modal!
- 💰 Economy stats — current sigma, total earned, best SPS, current SPS, sigma spent on shop, next prestige GC estimate
- 👆 Click stats — total clicks, critical hits, crit rate %, biggest single click, average sigma per click, current click power
- 🏪 Shop stats — total purchases, items owned, GC upgrades bought, GC spent lifetime, breakthroughs done, modifiers installed
- 🔁 Progression stats — prestige count, rebirth count, reset count, all currency balances
- ✨ Events & Feats — golden sigma events triggered, achievements unlocked, active modifiers & breakthroughs
- ⏱ Playtime tracker — total accumulated in-game playtime, tracked every tick and saved
v0.12.1 — ✨ Special Shop + 🔧 Fixes
- ✨ Special Shop redesigned — now has 3 full sections: 💎 GC Shop (as before), 🌟 Rebirth Store (spend Rebirth Points), ♻️ Reset Store (spend Reset Points)!
- 🌟 Rebirth Store — 4 permanent upgrades: Rebirth Surge (+15% SPS/level), Rebirth Click Power (+30% click/level), Golden Amplifier (+2× golden mult/level), Rebirth Prestige Boost (+15% GC from prestige/level)
- ♻️ Reset Store — 3 powerful upgrades: Sigma Resonance (×1.5 ALL sigma/level), Click Resonance (×2 click/level), Golden Overdrive (+4× golden event/level)
- 💥 Breakthroughs now cost Rebirth Points — 5 🌟 per breakthrough (was 30 💎 GC). Makes breakthroughs unlockable in mid-game!
- 🧬 Modifiers now cost Reset Points — 1 ♻️ per modifier (was 3–8 💎 GC). Modifiers become a late-late-game flex.
- 🔧 Fixed: Settings button — no longer shows the word "Settings" under the ⚙️ icon button in the top bar.
- 🆕 Fixed: 🆕 Tab — now correctly shows the 6 new click characters from v0.12 (Sedat, Sam, Max, Kevin, Tim, Leo).
- ⚖️ Balance — Rebirth mult display corrected (×1.5/pt). Click power now correctly includes all 6 new character upgrades. Golden event multiplier scales with Rebirth/Reset upgrades.
- 🔒 Reset now gated — requires 1000 NOVdec (1e66) Rebirth Points to unlock. This is intentionally insane. A progress % hint appears below the Rebirth section so you know how far you are. Reset consumes the RP cost instead of wiping all RP.
v0.12 — 🌐 Language + 🖱️ New Clicks + ⚙️ Settings
- 🌐 Language support — choose between English 🇬🇧 and German 🇩🇪. Pick on the login screen or via the new ⚙️ Settings button. Numbers format correctly per locale (e.g. German uses K→Tsd, M→Mio, B→Mrd etc.)
- ⚙️ Settings panel — new ⚙️ button in the top bar. Full settings coming later — says so clearly with a WIP notice (🚧 still in traffic)
- 🖱️ 6 new named click upgrades — Yapper (Sedat), Gamer (Sam), Brainrot (Max), Nerd (Kevin), Sleeper (Tim), Plugged (Leo). Names are translated to German automatically
- ✨ Special Shop tab — the GC Shop tab is now called "✨ SPECIAL" — will hold both GC and Rebirth Point spends in future updates
- 🛡️ Admin: Reset Points — admin panel can now give/remove/set Reset Points for any player
- 📐 1 Reset Point = 1,000,000,000,000 Rebirth Points — conversion rate set. Effects coming in future updates
v0.11.1 ♻️ Reset Points
- ♻️ Reset Points — a brand new third prestige layer! After enough Rebirth Points, you can perform a full Reset. Resets everything including Rebirth Points, but earns you permanent Reset Points (RP) that multiply ALL sigma production forever. Displayed on the stats panel.
- 🐛 Fixed: patch notes — v0.10.1 block was broken and missing. All patch notes now display correctly.
v0.11 🔤 Fonts + ⚔️ Harder + 🛒 New Items
- 🐛 Fixed: Infinity clamped at source inside getItemSps(), calcSPS(), getClickPow()
- 🔤 New fonts — Bebas Neue for title/counter, Space Grotesk for UI
- ⚔️ HARDER — all base costs raised 2–5×. Breakthrough decay 2%/purchase
- 🛒 5 new ultra-late shop items — Void Sigma, Omega Grind, Transcendence, Sigma God, Rizz Singularity (unlocks at 1e15 Σ)
- 💬 60+ splash texts with fresh brainrot energy
v0.10.2 ⚔️ Harder + 👤 Profile
- 🐛 Fixed: Infinity hard cap at 1e250 every tick
- ⚔️ Cost scaling 1.22× past 50 owned, breakthrough threshold 50→30, rebirth mult ×3→×1.5
- 👤 Profile icon — change username + password in-game
- 🛡️ Admin panel — give/remove sigma, GC, rebirth pts for any player
v0.10.1 🐛 Bug Fix
- 🐛 Fixed: Mouse buying — pointerdown events + debounced re-renders
- 🐛 Fixed: Infinity save corruption — sanitizeForSave() on all saves
- ⚔️ Harder late game — cost scaling 1.15× → 1.18× past 100 owned
v0.10
- ✅ Card-style shop — each upgrade is now a proper card with stats, badges and value info
- ✅ 🔥 Hot Deals — rotating deals every 45s: 1-2 items get -25% price or +50% output for a limited time
- ✅ Bulk Buy modes — switch between ×1, ×10, ×100, Max and Break-Even smart buttons
- ✅ 💡 Value visibility — every card shows payback time (how many secs to pay itself off)
- ✅ 🔮 Pricing modes — Stable, Aggressive (cheap early/spike late), Speculative (±15% random fluctuation)
- ✅ 🔒 Mystery locked items — high-tier items are hidden until you unlock them with sigma
- ✅ 🧬 Modifiers — attach Overclock Chip (2× output, +75% cost) or Echo Module (20% chance to double-tick) to any item. Costs GC Points!
- ✅ ⚡ Breakthroughs — after 50 purchases of one item, output starts decaying. Buy a Breakthrough Token to remove the cap!
- ✅ Shop Lv badge — shop level shown in header, levels up as you buy more
v0.9
- ✅ Greek Σ capital sigma everywhere
- ✅ ALL tab sorted cheapest → expensive
- ✅ Patch Notes button added
v0.8
- ✅ Highscores global leaderboard
- ✅ Username system on register
- ✅ Cloud saves via Supabase
v0.7 / v0.6
- ✅ GC Shop, Rebirth system, Offline earnings
- ✅ Critical clicks, Golden Sigma events
- ✅ Prestige system, 67 Rizz upgrades
🗿 ΣIGMACLICKA — peak brainrot engineering 🗿